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Program ended abnormally on 08/06/2004 15:36, Due to a catastrophic Jim Charter
error:
> Gary Blessing wrote:
>
>> color rgbft <0.27255,0,0, 0.8, 0.4>}
>> finish {ambient 0.015 diffuse 0.85 }} is what it is.....
>>
>> there's no yellow in it......
>>
>> G.
>>
>>
>> "Jim Charter" <jrc### [at] msn com> wrote in message
>> news:40c5f217$1@news.povray.org...
>>
>>> Gary Blessing wrote:
>>>
>>>
>>>> does anybody have a good blood texture?
>>>>
>>>> mine doesn't look that good.
>>>>
>>>> Thx.
>>>>
>>>> --
>>>> Gary Blessing
>>>> Have Laptop, Will Travel.
>>>>
>>>>
>>>>
>>>
>>> Too much yellow in the colour to start. And it looks too textured and
>>> opague, thought the yellow might have a lot to do with that.
>>
>>
>>
>>
> Sorry I think of the green component as adding Yellow to red. Reduce
> the green component on other words. It needs to be a cooler cleaner red
His color is:
color rgbft <0.27255,0,0, 0.8, 0.4>
or
color red 0.27255 green 0 blue 0 filter 0.8 transmit 0.4
^^^^^^^
Please explain how he could reduce the green level more! ;-)
My main problem is with the stain itself, not the texture. in a few spots, we
can see the underside of the spheres used to make the stain itself. Not good.
--
/*Francois Labreque*/#local a=x+y;#local b=x+a;#local c=a+b;#macro P(F//
/* flabreque */L)polygon{5,F,F+z,L+z,L,F pigment{rgb 9}}#end union
/* @ */{P(0,a)P(a,b)P(b,c)P(2*a,2*b)P(2*b,b+c)P(b+c,<2,3>)
/* videotron.ca */}camera{orthographic location<6,1.25,-6>look_at a }
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